Cover Letter

Seventy-nine to eighty-one percent of published statistics are incorrect, made-up, or found to be unsubstantiated after a deeper numerical analysis or secondary study (French Connerie Journal). I originally had decided on a number closer to ninety, yet ultimately decided against anything above eighty-two. The suspension of disbelief couldn’t support such a number starting with aContinue reading “Cover Letter”

HT6: Indiana Jones: Raiders of the Fruit Bowl

If you search “Iconic movie moments”, scenes from the Great Gatsby, Good Will Hunting, the Matrix, the Godfather, and many more show up. As I aimlessly procrastinated through the scholarly consideration of clips–yes I was watching youtube– one caught my eye. Or, perhaps, my treasure-eye. #SQ13 #HT6 My Video is attached here.

Podcast Reflection 2:Chess

This podcast’s development process was unorthodox due to adjusting to remote collaboration. Group podcasts are inherently a group effort with constant communication and meeting; however, due to the situation, our opportunities to meet and speak face-to-face were nonexistent. We problem solved and found that the most effective way to produce a coherent podcast despite ourContinue reading “Podcast Reflection 2:Chess”

HT2: yOuR tIMe StArTS noW!

Prior to watching the video, it’s important to qualify my decision to post this. Though I often blur the lines of what is acceptable in a classroom setting, I’m genuinely asking to please let me know if the content is inappropriate or upsets you as a viewer or teacher. Despite being a stereotypical urban locationContinue reading “HT2: yOuR tIMe StArTS noW!”

Risky-Buisness Reflection:

Due to time-restrictions and technological difficulties, our podcast production process was very cooperative. After a group brainstorming session, we decided that Risk would provide more potential discussion over the other games we were considering. As Risk is such a dynamic game, we could analyze individual situations and decision making processes. After deciding on Risk, weContinue reading “Risky-Buisness Reflection:”

Fiasco Reflection

Fiasco is a cooperative multiplayer role-playing game that generates During Fiasco, our group weaved complicated narratives and challenged each other’s creativity through unexpected narrative switches. Fiasco’s rules and setup encourages innovation by the players. The limiting dice choices and permutations forces players to navigate through unique relationships that might have not been produced without the imposed restrictions.  In addition, the Tilt createsContinue reading “Fiasco Reflection”

SQ7: The puns with “Knight” should be post-pawn-ed

REFLECTION I chose a chess peice because my dog, Banjo, wanted to send me off to college with a reminder of home. That is, I don’t have a full chess set, as I am missing a chewed up white-pawn. Consequentially, when this assignment came around, I had no option but to utilize it for myContinue reading “SQ7: The puns with “Knight” should be post-pawn-ed”

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